CheatMenuSA/src/locale.cpp

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2022-02-11 01:38:14 -05:00
#include "pch.h"
#include "locale.h"
#include <filesystem>
Locale::eReturnCodes Locale::Init(const char* path)
{
std::string localePath = path;
if (localePath.back() != '/')
{
localePath += '/';
}
#ifdef _GTA_
m_path = PLUGIN_PATH((char*)localePath.c_str());
#else
m_path = localePath;
#endif
if (!std::filesystem::exists(m_path))
{
#ifdef _GTA_
gLog << "Locale directory doesn't exist" << std::endl;
#endif
return eReturnCodes::DIR_NOT_FOUND;
}
/*
Get the list of available languages
We won't load them here, we'll load them when we need them
*/
#ifdef _GTA_
gLog << "Loading languages..." << std::endl;
#endif
for (auto& entry : std::filesystem::directory_iterator(m_path))
{
if (entry.path().extension() == ".json")
{
#ifdef _GTA_
gLog << "Found locale: " << entry.path().stem().string() << std::endl;
#endif
m_locales.push_back(entry.path().stem().string());
}
}
if (sizeof(m_locales) == 0)
{
#ifdef _GTA_
gLog << "No language files found" << std::endl;
#endif
return eReturnCodes::NO_LOCALE_FOUND;
}
return eReturnCodes::SUCCESS;
}
std::vector<std::string>& Locale::GetLocaleList()
{
return m_locales;
}
std::string Locale::GetText(std::string&& key, std::string&& defaultValue)
{
if (m_pJson == nullptr)
{
return defaultValue;
}
return m_pJson->GetValueStr(key, defaultValue);
}
Locale::eReturnCodes Locale::SetLocale(int index)
{
if(m_pJson)
{
delete m_pJson;
m_pJson = nullptr;
}
if (index < 0 || index >= m_locales.size())
{
return eReturnCodes::INVALID_INDEX;
}
std::string localeFile = m_locales[index];
localeFile += ".json";
std::string localePath = m_path + localeFile;
m_pJson = new CJson(localePath.c_str());
return eReturnCodes::SUCCESS;
}