Add messages.java, add chat color to messages, rename TestCommands.
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@ -7,13 +7,16 @@ import net.fabricmc.fabric.api.registry.FuelRegistry;
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import net.kelsoncraft.test.block.CustomBlocks;
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import net.kelsoncraft.test.block.CustomBlocks;
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import net.kelsoncraft.test.item.CustomItems;
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import net.kelsoncraft.test.item.CustomItems;
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import net.kelsoncraft.test.item.CustomItemGroups;
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import net.kelsoncraft.test.item.CustomItemGroups;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.text.Text;
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import net.minecraft.text.Text;
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import org.slf4j.Logger;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import org.slf4j.LoggerFactory;
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import static net.minecraft.server.command.CommandManager.*;
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import static net.minecraft.server.command.CommandManager.*;
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public class KelsonCraftTest implements ModInitializer {
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public class KelsonCraftTest implements ModInitializer {
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// Todo Change name of project to something else
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// I need to change the name of this repo and project to something else.
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// This logger is used to write text to the console and the log file.
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// This logger is used to write text to the console and the log file.
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// It is considered best practice to use your mod id as the logger's name.
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// It is considered best practice to use your mod id as the logger's name.
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// That way, it's clear which mod wrote info, warnings, and errors.
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// That way, it's clear which mod wrote info, warnings, and errors.
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@ -84,7 +87,7 @@ public class KelsonCraftTest implements ModInitializer {
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})));
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})));
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// This should add the teleport command, I got the idea from this:
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// This should add the teleport command, I got the idea from this:
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// https://github.com/Draylar/get-off-my-lawn/blob/1.17/src/main/java/draylar/goml/GetOffMyLawn.java#L30-L37
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// https://github.com/Draylar/get-off-my-lawn/blob/1.17/src/main/java/draylar/goml/GetOffMyLawn.java#L30-L37
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CommandTest.init();
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TestCommands.init();
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// CommandTest commandTest = new CommandTest();
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// CommandTest commandTest = new CommandTest();
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//I wonder how to implement a teleport command, and a try to put this in another class.
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//I wonder how to implement a teleport command, and a try to put this in another class.
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@ -1,21 +1,18 @@
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package net.kelsoncraft.test;
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package net.kelsoncraft.test;
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import com.mojang.brigadier.CommandDispatcher;
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import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback;
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import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback;
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import net.minecraft.command.CommandRegistryAccess;
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import net.kelsoncraft.test.util.Messages;
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import net.minecraft.server.command.CommandManager;
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import net.minecraft.server.command.CommandManager;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.text.Text;
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import net.minecraft.text.Text;
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import static com.mojang.brigadier.builder.LiteralArgumentBuilder.literal;
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// https://www.reddit.com/r/fabricmc/comments/r3bd47/fabric_execute_commands/
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// https://www.reddit.com/r/fabricmc/comments/r3bd47/fabric_execute_commands/
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public class CommandTest {
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public class TestCommands {
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// This idea came from here:
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// This idea came from here:
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// https://github.com/Draylar/get-off-my-lawn/blob/1.17/src/main/java/draylar/goml/command/ClaimCommand.java#L32-L98
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// https://github.com/Draylar/get-off-my-lawn/blob/1.17/src/main/java/draylar/goml/command/ClaimCommand.java#L32-L98
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public CommandTest() {
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public TestCommands() {
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}
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}
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// This works like this, now I know how to add commands to other classes, add them like this then initialize them in the main class.
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// This works like this, now I know how to add commands to other classes, add them like this then initialize them in the main class.
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@ -25,6 +22,17 @@ public class CommandTest {
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context.getSource().sendFeedback(() -> Text.literal("Teleport to %s"), false);
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context.getSource().sendFeedback(() -> Text.literal("Teleport to %s"), false);
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return 1;
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return 1;
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})));
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})));
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CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> dispatcher.register(CommandManager.literal("lightning")
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.executes(context -> {
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ServerCommandSource serverCommandSource = context.getSource();
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// String playerName = serverCommandSource.getDisplayName().toString();
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String playerName = serverCommandSource.getName();
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String lightningMsg = String.format(Messages.Kbp_Fabric() + "Strike lightning at your location %s.", playerName);
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context.getSource().sendFeedback(() -> Text.literal(lightningMsg), false);
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return 1;
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})));
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}
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}
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}
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}
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38
src/main/java/net/kelsoncraft/test/util/Messages.java
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38
src/main/java/net/kelsoncraft/test/util/Messages.java
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@ -0,0 +1,38 @@
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package net.kelsoncraft.test.util;
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import net.fabricmc.fabric.api.message.v1.ServerMessageEvents;
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import net.minecraft.util.Formatting;
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public class Messages {
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public Messages() {
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}
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// The idea for chat colors came from here:
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// https://codeberg.org/PORTB/ChatColours/src/branch/1.19/src/main/java/portb/chatcolours/mixin/client/TextProcessingMixin.java
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// And from the minecraft sources here: package net.minecraft.util.Formatting
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// Todo Figure out how to use ChatColors like in the spigot plugin:
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// https://github.com/kelson8/KBP/blob/master/src/main/java/net/Kelsoncraft/KBP/util/Messages.java#L15
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// I think KBP-Fabric is a good name for the project, I'm not sure of a good name to come up with.
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// private static final String KBP_Fabric = "[KBP-Fabric] ";
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// Yes it works, I figured out how to do Chat Colors in Fabric 3-17-2024 @ 4:04AM
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private static final String KBP_Fabric = Formatting.BLUE + "[KBP-Fabric] " + Formatting.WHITE;
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private static String KbpFabric_errormsg = KBP_Fabric + "Error: ";
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private static String modDev = "kelson8";
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public static String Kbp_Fabric() {
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return KBP_Fabric;
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}
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public static String KbpFabric_errormsg() {
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return KbpFabric_errormsg;
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}
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public static String modDev() {
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return modDev;
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}
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}
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