#include <ultra64.h>
#include "sm64.h"
#include "surface_terrains.h"
#include "geo_commands.h"

#include "make_const_nonconst.h"

#include "king_bobomb/model.inc.c"
#include "king_bobomb/anims/data.inc.c"
#include "king_bobomb/anims/table.inc.c"
UNUSED static const u64 binid_0 = 0;

#include "water_bubble/model.inc.c"
UNUSED static const u64 binid_1 = 1;
