Render96ex/src/pc/gfx
2020-06-10 00:56:10 +03:00
..
gfx_cc.h Implemented noise effects in OpenGL. (#6) 2020-06-10 00:30:59 +03:00
gfx_opengl_legacy.c check GL version in the GL2.1 backend; check GLEW errors 2020-06-09 23:28:26 +03:00
gfx_opengl.c use #version 120 on desktop GL 2020-06-10 00:56:10 +03:00
gfx_opengl.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_pc.c Implemented noise effects in OpenGL. (#6) 2020-06-10 00:30:59 +03:00
gfx_pc.h restore --savepath and replace --datapath with --gamedir 2020-06-07 23:54:39 +03:00
gfx_rendering_api.h Shutdown subsystems on exit 2020-05-16 16:23:23 -03:00
gfx_screen_config.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_sdl2.c clean up discord rpc a bit 2020-06-09 20:46:26 +03:00
gfx_sdl.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_window_manager_api.h Shutdown subsystems on exit 2020-05-16 16:23:23 -03:00