CheatMenuSA/src/locale.cpp

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#include "pch.h"
#include "locale.h"
#include <filesystem>
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Locale::eReturnCodes Locale::Init(const char* path, const char* def, const char* fallback)
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{
std::string localePath = path;
if (localePath.back() != '/')
{
localePath += '/';
}
#ifdef _GTA_
m_path = PLUGIN_PATH((char*)localePath.c_str());
#else
m_path = localePath;
#endif
if (!std::filesystem::exists(m_path))
{
#ifdef _GTA_
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Log::Print<eLogLevel::Error>("Locale directory doesn't exist");
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#endif
return eReturnCodes::DIR_NOT_FOUND;
}
/*
Get the list of available languages
We won't load them here, we'll load them when we need them
*/
#ifdef _GTA_
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Log::Print<eLogLevel::Info>("Loading languages...");
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#endif
for (auto& entry : std::filesystem::directory_iterator(m_path))
{
if (entry.path().extension() == ".toml")
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{
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std::string fileName = entry.path().stem().string();
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#ifdef _GTA_
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Log::Print<eLogLevel::Info>("Found locale: {}", fileName);
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#endif
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m_locales.push_back(fileName);
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if (!strcmp(fallback, fileName.c_str()))
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{
std::string localePath = m_path + fileName;
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if(m_pCallbackData)
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{
delete m_pCallbackData;
m_pCallbackData = nullptr;
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}
m_pCallbackData = new DataStore(localePath.c_str(), true);
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}
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}
}
if (sizeof(m_locales) == 0)
{
#ifdef _GTA_
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Log::Print<eLogLevel::Error>("No language files found");
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#endif
return eReturnCodes::NO_LOCALE_FOUND;
}
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// Look for default language and set it
std::vector<std::string>& vec = Locale::GetLocaleList();
size_t index = 0;
for (std::string& locale : vec)
{
if (locale == def)
{
Locale::SetLocale(index);
break;
}
index++;
}
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if(!m_pData)
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{
#ifdef _GTA_
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Log::Print<eLogLevel::Error>("Failed to load default language.");
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#endif
return eReturnCodes::DEF_LOCALE_NOT_FOUND;
}
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return eReturnCodes::SUCCESS;
}
std::vector<std::string>& Locale::GetLocaleList()
{
return m_locales;
}
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size_t Locale::GetCurrentLocaleIndex()
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{
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return localeIndex;
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}
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Locale::eReturnCodes Locale::SetLocale(size_t index)
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{
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if(m_pData)
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{
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delete m_pData;
m_pData = nullptr;
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}
if (index < 0 || index >= m_locales.size())
{
return eReturnCodes::INVALID_INDEX;
}
std::string localePath = m_path + m_locales[index];
m_pData = new DataStore(localePath.c_str(), true);
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localeIndex = index;
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return eReturnCodes::SUCCESS;
}
std::string Locale::GetText(std::string&& key, std::string&& defaultValue)
{
if (m_pData == nullptr)
{
return defaultValue;
}
// Return keyname if no default value is provided
if (defaultValue == "")
{
defaultValue = "#" + key;
}
std::string rtn = m_pData->Get(key.c_str(), defaultValue);
if (rtn == defaultValue)
{
return m_pCallbackData->Get(key.c_str(), defaultValue);
}
return rtn;
}